Showing posts with label iphone. Show all posts
Showing posts with label iphone. Show all posts

Sunday, February 17, 2013

Designing an Open-Source iPhone game

Hello Bridges level

This article is the first in a series that will walk through iOS programming using this game as an example. By Smashing Magazine

Tuesday, September 25, 2012

5 Simple Tips for Designing Better iPhone Apps

 

Since it’s not possible for someone to judge ease-of-use (usability) or code-quality just by browsing the App Store, judging entirely based on design makes sense, and so apps with better design tend to be chosen more often when compared with competing apps. By Nathan Barry

Friday, May 11, 2012

Design Tips for iPhone App Website Layouts

The process of designing a landing page is much different than a standard website. You have to plan ahead for your audience and understand what they’ll be looking for. These ideas hold true in any market and certainly within iPhone/iPad app displays. By Dzineblog

35 Beautiful iPhone/iPad App Websites



Here are some beautiful iPhone/iPad application websites. By Dzineblog

Tuesday, July 05, 2011

Sunday, May 01, 2011

A Useful Collection of iPhone/iPad Apps Developer Tools and Resources

iPhone GUI PSD Version 4

The iPad was the 2010 must-have gadget of the year, and the iPhone and respective iPod Touch have been incredibly popular over the last few years. It's clear that the success of these devices can be attributed to the endless number of useful, fun, and interesting applications provided by the community. By Kayla Knight

Monday, January 03, 2011

How to Design App Icons for iPhone and iPad

There are many sizes and scales which require careful attention to detail and focus. iOS designers are required to submit an icon with their app into the store during publishing. By Jake Rocheleau

Wednesday, December 01, 2010

Designing for iPhone 4 Retina Display: Techniques and Workflow

Lockscreen in Designing for iPhone 4 Retina Display: Techniques and Workflow

The iPhone 4 features a vastly superior display resolution (614400 pixels) over previous iPhone models, containing quadruple the 153600-pixel display of the iPhone 3GS. The screen is the same physical size, so those extra dots are used for additional detail — twice the detail horizontally, and twice vertically. For developers only using Apple’s user interface elements, most of the work is already done for you. By Marc Edwards

Wednesday, September 22, 2010

iPhone App Designs Reviewed

Foobi 2 New Updated1 in iPhone App Designs Reviewed: Critique Board and Lessons Learned

If mobile developers want to create apps that people want to buy, they’ll need help with design and usability. By Alex Komarov

Saturday, August 14, 2010

I Guest-Edit .Net magazine

Web 2.1. Zeldman guest-edits .net magazine.

In .net magazine Issue No. 206, on sale 17th August in UK (and next month in the US, where it goes by the name “Practical Web Design”), Jeffrey Zeldman examines how new standards like CSS3 and HTML5, new devices like iPhone and Droid, and maturing UX disciplines like content strategy are converging to create new opportunities for web designers and web users.

Friday, July 09, 2010

iPAD VS. iPHONE: A user experience study

An article covering the various aspects of user experience for the iPad and iPhone. By Nate Bolt

Wednesday, July 07, 2010

Getting Started with the iPhone SDK

Getting Started with the iPhone SDK

This article is a general overview of making iPhone apps using the iPhone software development kit (SDK). By Amber Weinberg

Thursday, July 01, 2010

10 iPhone Apps Every Web Designer Should Know About

FTP On The Go

With the huge development in mobile device technology in the past few years coupled with the ever-increasing media business sector, it time web designers started taking advantage of some of the fantastic mobile applications to make our job a bit easier? By Rob Thomas

Saturday, June 12, 2010

Web Development For The iPhone And iPad: Getting Started

Ipad-gui in Web Development For The iPhone And iPad: Getting Started

According to AdMob, the iPhone operating system makes up 50% of the worldwide smartphone market, with the next-highest OS being Android at 24%. Sales projections for the Apple iPad run anywhere from one to four million units in the first year. By Nick Francis

Monday, February 08, 2010

50 Inspiring iPhone Application Websites

iphonesites27

One thing that many of the iPhone application websites have ‘in common’ is their beautiful and inspiring design. They simply look amazing. By Gisele Muller